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Adventure Blog
Pale Moon Exploits

Entering Adventure Mode!

1/6/2026

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Kefka Felix (1/6/2026)— Kefka Felix solidified his grasp over the Felix Clan proper, and decided against foregoing his Eclipse Meditations for a new, supposedly more exciting set. He considered deviating from 'crusader' and 'summoner', but Kefka's contributions to a very needy grand war effort were invaluable as a crusader, and he was just beginning to experience the triumphs he was hoping for as a summoner. However, though his war meditations included "Economist", he had yet to formalize his methods into making money, still in the process of making a finished and marketable product. However, 'economist' didn't merely entail grabbing fistfuls of money, and the standard principle of meeting an unfulfilled need in exchange for profits held true. The profits had not yet materialized to strict financial success, but there were growing advantages to Kefka's ongoing industry.

Aspiration: Grand Seer (120,850 SKL) 
Aspiration: Pontiff (106,000 SKL)
Aspiration: Patriarch (113,000 SKL)

Archetype: Crusader (116,000 SKL)
Archetype: Summoner (107,000 SKL)
Archetype: Strategist (107,000 SKL)

Profession: Scientist (128,000 SKL)
Profession: Game Designer (273,500 SKL)
Profession: Puppet Mage (157,650 SKL)

Way of War: "Benku Break" (125,650 SKL)
Way of War: Meteoric Caster (128,700 SKL)
Way of War: Economist (142,000 SKL)

Arcane Meditation: "Clown-Fu" (104,200 SKL)
Arcane Meditation: Tech Priest (98,450 SKL)
Arcane Meditation: Vermin Tamer (98,950 SKL)

(LEVEL 14)
HPMax: 22,400       + (    850   ) + (   850    ) + (    850     )
EP Max: 73,550    + (   900    ) + (   900    ) + (    900      )
SKL Max: 44,400 + (    850   ) + (   850    ) + (    850      )
DEF: 21,250    + (    850       ) + (     850       ) + (   850         )
ATK: 28,050    + (    1,000        ) + (   1,000         ) + (   950         )
MGC: 31,650  + (     1,100       ) + (     1,050       ) + (   1,050         )
MGD: 25,700  + (     950       ) + (    950        ) + (   900         )
STR: 21,250    + (     850       ) + (    850        ) + (     850       )
DEX: 17,400    + (      750     ) + (      750      ) + (     750        )
STM: 21,250    + (     850      ) + (    850        ) + (   850        )
CON: 17,400    + (       750        ) + (      750      ) + (      750         )
RFLX: 30,250  + (      1,000      ) + (     1,000       ) + (     1,000       )
AGL: 29,900    + (     1,050       ) + (   1,050         ) + (    1,000        )
INT: 29,900     + (      1,050      ) + (    1,050        ) + (    1,000        )
TAL: 25,700     + (       950     ) + (     950       ) + (    900        )
CHA: 35,050   + (     1,100      ) + (     1,100       ) + (    1,100        )
PSI: 26,950      + (    1,000        ) + (     950       ) + (    950        )
COU: 26,950   + (   1,000        ) + (    950        ) + (    950        ) 
FAI: 28,050     + (     1,000      ) + (     1,000       ) + (     950       )
WIS: 31,650    + (      1,100      ) + (     1,050       ) + (   1,050         )
LUCK: 21,250 + (    850        ) + (     850       ) + (    850        )
MSTR: 20,150 + (     850      ) + (    800        ) + (    800        )
( RSPN ): 19,600 + (    800      ) + (    800        ) + (     800       )
( SMEL): 12,550 + (    650        ) + (    650        ) + (    650        )


New Entry (1/6/2026) LeBlank Gryphon DeGanymede
LeBlank's fighting styles are chosen as an internalized principle: if you fulfill the role of a direct combatant, there will be no need for macro, or large scale, styles of warfare. Therefore, it amused him to employ 'Punk-Fu' for his own stylistic choice, Benku-Break for sound principles, and Hooksword Mastery for his ongoing 'mad genius' designs for obtaining power. Though not his war meditation, his gifts as a Psyker made his otherwise niche skills powerful indeed, and his tendencies as a zealot so far managed to cover lost ground in the practicality of his ways. The way LeBlank saw it, if his personalized combat styles were strong enough, he could focus on his other meditations without worry; such as how to make money under Mythos of Conquest.

Skills:
3 Aspirations:

Fighter: 63,000 SKL
Strategist: 67,400 SKL
Economist: 65,250 SKL

3 Archetypes:

Martial Artist: 64,000 SKL
Psyker: 65,000 SKL
Zealot: 62,000 SKL

3 Labors:

Short Term Industrialist: 64,500 SKL
Sales Representative: 62,000 SKL
Scientist: 62,000 SKL


3 Ways of War:

Martial Art: "Punk-Fu": 67,500 SKL
Martial Art: "Benku Break": 65,800 SKL
Hook-sword Mastery: 69,800 SKL

3 Arcane Meditations:
​

Gamer: 53,250 SKL
Puppet Magic: 50,000 SKL
Tech Priest: 50,000 SKL


New Entry (1/6/26) Anten Gryphon DeGanymede,
To be perfectly honest, Portalmancy and Bibliomancy weren't exactly marketable skills, and Anten made up for this shortfall by constantly working on the grill. At surface level, it might not be obvious that he was a powerful summoner and Gate Magician, but those trying to nail him down as merely a dreamer would usually fail due to his profound and unexpected abilities in his chosen fields. Anten felt at home on the wok, but would often become restless as being out of touch with the activity of the Mythos crowd, as well as Angry Ghost. Anten was often a taste of home for the Felix Clan and their allies, for although he often felt out of the loop, his comforting meals he prepared were good for the soul.

3 Aspirations:

Fighter: 63,900 SKL
Summoner: 64,800 SKL
Gourmand: 63,300 SKL

3 Archetypes:

Duelist: 60,000 SKL
Gate Magician: 61,750 SKL
Chef: 60,000 SKL

3 Labors:

Portalmancy: 60,000 SKL
Bibliomancy: 60,000 SKL
Cook: 66,300 SKL

​
3 Ways of War:
​
Marksman: 65,300 SKL
Grand Summoner: 65,000 SKL
Linguist: 65,400 SKL

3 Arcane Meditations:
​

Vermin Taming: 48,000 SKL
Stir Fry: 63,550 SKL
Tech Priest: 48,000 SKL


New Entry (1/6/26) Gwynieve Gryphon DeGanymede
Gwyn berated Kefka for his failure to materialize 'gil' as she specified, though he assured her that it was only because it was not yet in the realm of 'possible'. The projects of Mythos of Conquest were considerably 'grand' in scale, and the gil, so far, were one of the least essential components. However, Gwyn pointed out that the gil would be useful in materializing foot traffic to welcome targets. What she didn't say, though Kefka suspected, was that Gwyn believed 'gil' would hold the fascination of young consumers more so than dollars, as they became disillusioned with the machinations of the 'old' economy. However, if that was to be attempted, Kefka was more than willing to take his time.

3 Aspirations

Archmage: 63,900
Scholar: 60,000
Entrepreneur: 62,000

3 Archetypes:
Meteoric Caster: 60,000
Scientist: 60,000
Tycoon: 63,150

3 Labors

Mintage: 64,950
Research: 60,000
Inventor: 60,000

3 Ways of War

"Geek Fu": 59,000
Economist: 64,000
Martial Exorcist: 82,450

3 Arcane Meditations

Vermin Mastery: 51,000
Daimonology: 51,000
Astrologist: 51,450


New Entry (1/6/26)— Rori Gryphon DeGanymede 
Rori stayed out of the spotlight for much of the development of MoC and Angry Ghost footwork, but his role as Support was invaluable. It was Rori who emphasized that the original concept of the Eclipse system, called The Imperial Hypnotist, should be preserved. It would be used as a component for Eclipse, which itself was under review as a chosen branded component. Rori performed many essential services while those such as LeBlank accrued most of the attention, but arguably Rori's role was more important. It was at this stage that Rori was interested in rest and a shifting in roles, so that he could reap the fruits of his labor.


3 Aspirations

Professor: 59,200
Exorcist: 58,000
Inventor: 58,000

3 Archetypes

Encanter: 58,000

Scientist: 58,000
Librarian: 58,000

3 Labors
Research: 58,000
Healer: 58,000
Angry Ghost Heavy Duty Exorcist: 60,000

3 Ways of War

Geek-Fu: 57,000
Support: 58,850
Puppet Magic: 62,000

3 Arcane Meditations

Prayerstones: 46,000
Bibliomancy: 46,950
Tech Priest​: 42,900

New Entry (1/6/26)— Greejuss Gryphon DeGanymede, 
Greejuss, anointed for matters of import whilst being the youngest, faced a period of turmoil during the prior months of Mythos development, much of which is still ongoing. His interests and hopes in the company were met with astonishing opposition, yet much of it he navigated by himself, with only Amari-Marie and Ael-Adryen Felix to help him. He remained steadfast in his choices, and perhaps luckily saw the jealousy surrounding his choices as a sure sign that MoC, Angry Ghost and other undertakings were a challenge worthy of his spirit.

3 Aspirations

Leader: 59,150
Crusader: 58,700
Royal Aspirant: 56,000

3 Archetypes:

Templar: 56,000
Celestial Magician: 56,000
Ruler: 56,000

3 Labors:

Craftsman: 56,000
Healing: 56,000
Grand Effort: 66,800

3 Ways of War:

Divide and Conquer: 56,000
Zealotry: 55,550
Swordsmanship: 43,550

3 Arcane Meditations:

Shieldmaster: 33,500
Divine Invoker: 33,500
Relics: 31,750

New Entry (1/6/2026) Amari-Marie Felix
As a Seer of Koldwynfas and a wielder of the Gift of Akarishaard, Amari-Marie had a tendency to be tactically cold towards anyone or anything counter to her interests. She threw in her lot with Kefka's corporation, Mythos of Conquest, upon the breaking of civil bonds in her own life. When called upon for Exorcism, she had a manner of refreshing her allies and "freezing out" unclean spirits, which had applications in her civil life. At its height, the Gift of Akarishaard could be intolerable cruelty to unwanted entities, yet literally condemning a living being to the frost was a doom that had not yet fully materialized.


3 Aspirations:

Exorcist: 38,000
Happiness: 38,000
Security: 38,200

3 Archetypes


Seer of Koldwynfas: 40,100
Matron: 38,000
Patron of the Arts: 38,000

3 Labors

Short-term Industrialist: 38,000
Scholar: 38,000
Household Affairs: 38,000

3 Ways of War

Gift of Akarishaard (Ice Magic): 38,000
Methodical Tactics: 30,400
Crusader's Cause: 25,900

3 Arcane Meditations

Human Development: 19,000
Vermin Tamer: 19,000
Kol-Krescent Gift (Combining Water and Healing Magic): 19,000

Shrire Felix, New Entry (1/12/26)
Shrire tended to undergo personal anguish while mustering his poetic awareness, as being a true poet often had the prerequisite of foregoing greedier purposes. Indeed, Shrire often needed to ignore the context that everyone else was drawn into in order to hit a target no one else could see. Shrire seemed to have simple hopes and desires, but his soul longed for things that echoed into immortality. However, such desires had their way of creating mourning in souls such as his, and his distance from the rest of the company threatened to burden his soul. But with recent breakthroughs in Luck Moon, Shrire was sure to be reconnected with his kin.


3 Aspirations:

Romance: 38,000
Happiness: 38,000
Glory: 38,000

3 Archetypes


Biomancy: 40,250
Pack Master: 41,150
Poet: 38,000

3 Labors

Beast Taming: 38,000
Storytelling: 45,200
Mercenary: 39,100

3 Ways of War

Beastmaster: 38,000
Deception: 32,050
Sling Shot: 31,700

3 Arcane Meditations

Lasso Master: 19,000
Vermin Tamer: 19,000
Gamer: 19,000

Razarael Felix, New Entry (1/12/26)
Razarael had a heart full of rage concerning the unfairness surrounding his own life, yet the winds of flight as a free Brekkii would set his heart at ease. In terms of Meta, he was still undergoing Brekkii evolution, and surprisingly, his immersion in Mythos was so complete that he considered the economic needs of their various enterprises to be dreary compared to the more pressing concerns that drew his curiosities. Kefka adored Razarael and often felt responsible for his frustration, and resolved that in the future they would find redemption in the years of friendship that could have been between them. Meanwhile, Razarael didn't have the rest of the clan as convinced as he was that his treasure-hunting would soon pay off in a big way.


3 Aspirations:

Wealth: 38,900
Happiness: 38,000
Power: 38,000

3 Archetypes


Seer of Onaeria: 38,000
War Reaper: 38,000
Merchant: 38,000

3 Labors

Trade: 38,000
Treasure Hunting: 38,000
Training: 37,000

3 Ways of War

"Thorny Shield" (War Reaper Scythe): 38,000
Bided Strike: 27,300
Wind Magic: 27,450

3 Arcane Meditations

Fun Tokens: 24,400
Vermin Taming: 19,000
Prophecy: 19,000

Nauru Felix, New Entry (1/12/26)
Nauru was an enthusiastic and energetic child of the Felix Clan, with natural tendencies to displays of acrobatics and admiration of heroism. Kefka was greatly endeared to his initial guileless enthusiasm, and Nauru sought to impress him and please himself with aspirations of both peace and victory. Though the Mythos Corporation didn't quite realize it, Nauru did perhaps more for the interests of their company than most any given member, except few of his contributions were economical, but were rather for the grand aims of the company, and Nauru himself.


Three Aspirations

General of The Flock: 36,000
Echo Knight: 36,000
Peace: 36,000

3 Archetypes:

Tactician: 36,000
Leader: 36,000
Mantra Builder: 36,000

3 Labors:

Conquest: 36,000
Soldier: 36,000
Peaceful Resolutions: 35,000

3 Ways of War:

Sonic Sword Techniques: 36,000
Art of Gryphon: 25,800
Planning: 24,500

​3 Arcane Meditations

Patron of the Arts: 18,000
Vermin Taming: 18,000
Stir Fry: 23,850

Uni Felix, (New Entry 1/12/26)
Uni was among the youngest of the Felix Clan, along with her sister, Lylian. Uni was the bolder and stronger of the two, her 'headlong' personality lending itself well to the mastery of the animals she tamed as an aspiring War Rancher. Blade Rats were large and powerful creatures, and she frightened many at the mere prospect she owned any as a pet at her age. However, Uni's psyche seemed uniquely predisposed to her affinity with the beasts, and she greatly desired to pit one of her own bestiary in Blue Moon Arena or even the Fighting Pit. She was therefore fascinated with the goings-on of Venturing Moon, one of the 7 Great Houses of the Pale Moon Empire.

Three Aspirations

War Rancher: 36,000
Romance: 36,000
Victory: 36,000

3 Archetypes:

Biomancy: 36,000
Beast Tamer: 36,000
Ingenious Prankster: 36,900

3 Labors:

Sabre Rat Training: 35,900
Jeweler: 36,000
Joyful Celebrations: 36,000

3 Ways of War:

Preparation: 36,000
Art of Gryphon: 25,650
Pack Tactics (w/ Sabre Rats): 24,850

​3 Arcane Meditations

Encanter: 21,900
Charms: 18,000
Stir Fry: 18,000

Lylian Felix, New Entry (1/12/26)
Lylian continued to bamboozle Seer Clan Archmages in her latest advancements in the understanding of Gate Magic, and she was carefully and dutifully schooled and studied by the Luck Moon's resident devotee, Creskens Felix. Creskens understood perhaps better than Lylian the machinations she had uncovered with her magic dice, yet it was her insight and focus as a savant that brought it to life. Creskens was careful to praise Lylian and her remarkable deportment and abilities when compiling his seminal work, which was on the foundations of Gate Magic. Lylian scolded him most endearingly on all manner of infractions, though most were imagined.



Three Aspirations

Gate Magician: 36,900
Scientist: 36,000
Brand Designer: 36,000

3 Archetypes:

Savant: 36,000
Technopath: 36,000
Artist: 36,800

3 Labors:

Portalmancy: 36,000
Craftsman: 36,000
Long-term Industrialist: 35,000

3 Ways of War:

Meteoric Summoner: 36,000
Charms: 25,750
Deploy Golems: 22,850

​3 Arcane Meditations

Magic Dice: 21,900
P-Catalyst Research: 18,000
Romance: 18,000

Sarai Felix, New Entry (1/12/26)
Sarai's obligations as a Magespear had drawn her far from the main body of the Felix Clan, though her friendship with Kefka had withstood distance, absence and turmoil. She had more practical skills than Kefka, and yet it wasn't clear as to who had more leverage on whom. Sarai's abilities had grown to the extent that if you could simply feed her the marketable foibles of Kefka's designs and none of his inexpertise, she could walk off with mountains of treasure, but she was no snake. It pained her, however, that at times she felt she simply hadn't fulfilled the perfect resume for a happy ending on all her efforts and aspirations.


Three Aspirations

Lunar Call Prodigy: 36,000
Romance: 36,000
Aristocracy: 36,000

3 Archetypes:

Magespear of Lunar Call: 36,000
Courteous: 36,000
Artist: 36,000

3 Labors:

Training: 37,350
Tapestries: 36,000
Student of Endritchimas: 35,000

3 Ways of War:

Spear of Mythwyn: 36,000
Cooperation: 21,700
Lunar Caller Magic: 22,500

​3 Arcane Meditations

Tech Priest: 18,000
Game Design: 18,000
Wind Magic Research: 22,050

Luminari Felix— New Entry (1/12/26)
Luminari, at times, appeared to be a disguise for a different person altogether. His unique aspirations raised more than a few eyebrows, as it was called into question as to how anyone "aspires" to be a rogue. However, he proved loyal to Kefka and Luck Moon, albeit in his own way, and to this day the both of them battle the lopsided success of the Mythos of Conquest and their other enterprises, which is to say: their enterprises already were shaping the Metascape and beyond with their designs, but there was no formal business with offices paychecks. They were getting ever closer to their goals of success and happiness, but it perhaps remained in question if success had ever been as lopsided as this...



Three Aspirations

Archmage: 66,000
Rogue: 66,000
Echo Knight: 66,800

3 Archetypes:

Swordsman: 66,000
Arcane Trickster: 66,000
Scientist: 67,350

3 Labors:

Engineering: 66,000
Coding: 66,000
Echocron Research: 65,000

3 Ways of War:

Sonic Sword Techniques: 66,000
Deception: 34,000
Hacking: 35,700

​3 Arcane Meditations

Gamer: 35,700
Scholar: 33,000
Student of Raazaiszcha (Goddess of Voices): 38,400

Mononoké Felix, New Entry (1/12/26)
Mononoké, or Moni, underwent alterations of her 15 meditations, due to her loose grasp of their meaning and purpose at the onset. However, despite what was originally regarded as a faux pas, she advanced in her new meditations with pleasant zeal. She provided the needs and comfort of the Luck Moons more so than business prospects, and a number of Luck Moons belonged in her care. With her new strengths to add to the tribe, she would recently reforge her zeal for their success. Her enthusiasm was a soothing balm for Kefka, who had been accustomed to overbearing criticism in his past.

Three Aspirations

Vermin Tamer: 66,000
Aquaculturalist: 66,000

Security: 66,000

3 Archetypes:

Matron: 66,000
Biomancer: 67,950
Entrepreneur: 646,000

3 Labors:

Household Affairs: 66,000
Sales Representative: 66,000
Researcher: 65,000

3 Ways of War:

Gift of Mythwyn (Lunar Magic): 66,000
Deception: 34,000
Beast Master: 43,800

​3 Arcane Meditations

Ferret Tamer: 33,000
Nutrient Specialist: 33,000
Romance: 33,000

Olivia Gryphon DeGanymede, new entry (1/12/26)
Olivia was the twin of Gwynieve Gryphon DeGanymede, although both had clearly taken different pursuits. Gwyn was more enthusiastic as a warrior and for Angry Ghost, whereas Olivia was more fond of creativity and for the more practical success of Mythos of Conquest. Olivia was eager to try experiments with the Celestial entities of Pale Moon and Aethalwyn Askartius, and had developed remarkable features and abilities by becoming a devotee of Wayflower. Nevertheless, she had also chosen very practical and useful meditations for the success of her clan.


Three Aspirations

Child of Wayflower (god(dess) of Floral Life): 38,000
Sell Games: 38,000
Lore Developer: 39,200

3 Archetypes:

Writer: 38,000
Artist: 38,000
Enchantress: 38,000

3 Labors:

Sales Representative: 39,200
Gift of Wayflower (Floral Magic): 37,000
Writing: 38,000

3 Ways of War:

Vine Magic: 38,000
Sleep Pollen Expert: 25,750
Grand Strategy: 25,400

​3 Arcane Meditations

Wayflower Lore: 19,000
Vermin Tamer: 19,000
Economics: 19,000

Rock Felix, new entry (1/12/26)
Rock had remained loyal to Luck Moon after being sorely tested in his faith, a test that is ongoing to this day. Rock was distant from Kefka, although Kefka had watched him grow in his tenderest years. Kefka had resolved to repair what was lost with Rock, although the waters remained rocky. Rock had been petit as a youth, and yet his upbringing prized strength, and so he sought to build his life on a solid foundation. As he became distant, he felt that Kefka was silly and quixotic, and it was unclear if their bond could be repaired.

Three Aspirations

Master Engineer: 38,000
Martial Artist: 38,000
Happiness: 38,000

3 Archetypes:

"Benku Break": 38,000
Psyker: 38,000
Gearsynth Golem Engineer: 38,000

3 Labors:

Engineering: 38,000
Technopath: 38,000
Industrialist: 37,000

3 Ways of War:

Telekinetics: 38,000
Deploy Golems: 25,300
Improvised Weapons: 28,250

​3 Arcane Meditations

Fun Tokens: 22,300
Tech Priest: 19,000
Soul Golem ('Shank'): 19,000

Mikael Knatterknoll, new entry (1/12/26)
Mikael had come as an envoy of the Knatterknoll clan, and was studied in a breadth of fascinating arcane knowledge. He had done his due diligence over the years, and sought to be hired as a representative for sales of games by the Mythos Company, for though a Knatterknoll, or perhaps because he was a Knatterknoll, he was delighted by games with strategic depth. After reviewing the aims and activities of the Luck Moons, he sought to be joined in partnership, him being a lower-ranking member of the Knatterknolls. Since Luck Moon prized talent and human resources above other markets, he was finding he was enjoying a warm welcome as an honored guest.

3 Aspirations:

Necromancer: 22,000
Game Design: 22,450
Innovator: 22,000

3 Archetypes

Adventurer: 22,000
Student of Endritchimas: 22,000
Summoner: 22,000

3 Labors

Study: 22,000
Experiments: 22,000
Salesman: 21,450

3 Ways of War

Student of Darkwager (Nyxorian Avatar of Death): 22,000
Legions of Dead: 12,000
Methodical Tactics: 11,000

3 Arcane Meditations

Student of Orokatcher (God of Self-Interest): 11,000
Student of Gaiyanmyth (God of Gates): 11,000
Magical Artifacts: 11,000


​Creskens Felix. new entry (1/12/26)
Creskens was a Barrier Mage and otherwise a powerful Seer in the Seer clan hierarchy, and was surpassed by few besides Kefka. Kefka himself said so, noting Creskens' due diligence with research made him more respectable than he himself would be if he were not Grand Seer. Creskens had taken bold action in the field lately, serving where he could feasibly have been done harm, and had achieved a remarkable victory against what would surely have meant the deaths of lesser adventurers. Creskens ultimately wanted the same things most sensible people wanted, but his uncommon efforts and circumstances led him to achieve those things in a notably different way.

3 Aspirations:

Author: 22,000
Archmage: 22,000
Romance: 22,900

3 Archetypes

Barrier Mage: 22,000
Gate Magician: 22,000
Writer: 22,000

3 Labors

Invention: 22,000
Lore Development: 22,000
Salesman: 21,000

3 Ways of War

Support: 22,000
Labyrinth: 12,000
Mobilization: 11,000

3 Arcane Meditations

Student of Surmontos (God of Protection): 11,000
Student of Gaiyanmyth (God of Gates): 11,000
Laughing Bomb Orchards: 11,000


​Mazer Farminghowl, new entry (1/12/26)
Mazer was a friend of Kefka, and still is, but their paths had since diverged from a time of routine meetings, and from some stroke of ill fate Kefka got the notion Mazer had become cold towards him. Confusion aside, they were longstanding amigos, and Kefka had always reserved plans to include Mazer in his designs. Though the two of them had much different prospects personally, they worked toward the same goals, and Kefka was certain they would meet again on the other side. As for Mazer, he was a gamer at heart, and was delighted to find that Kefka had captained a gaming enterprise unlike any other he had experienced, yet had indeed imagined.

3 Aspirations

Aristocracy: 22,000
Security: 22,750
Affluence: 22,000

3 Archetypes

Mercenary: 22,000
Hex Knight: 22,000
Lucky: 22,750

3 Labors:

Iron Wing Azenfleet Messenger: 22,000
Gardener: 22,000
Training: 21,000

3 Ways of War:

Student of Azenfleet (God of Speed): 22,000
Fighter's Instincts: 12,000
Orokatcher Swordsman: 11,000

3 Arcane Meditations

Grand Effort: 11,000
Gift of Orokatcher (Spite Magic): 11,000
Romance: 11,000​


​Rat Farminghowl, new entry (1/12/26)
Rat Farminghowl was a bannerman of Mazer, and it wasn't clear how he fit in to this story for the nonce. He was a simple man with simple tastes, yet he worked harder at it than most men. He was forged from an age where hard work was believed to lead to its own form of aristocracy, yet most of the men from his bearings did not reach for nobility. Rat, despite being a Farminghowl, believed he could have it all: a full belly, land to call his own, romantic afternoons, the trappings of glory, and more. And if that could await him on the other side of an adventure? Well, ha! So be it.

3 Aspirations

Aristocracy: 22,000
Victory: 22,000
Affluence: 22,000

3 Archetypes

Bannerman: 22,000
Marksman: 22,000
Exorcist: 22,000

3 Labors:

Iron Wing Azenfleet Messenger: 22,000
Errands: 22,000
Heraldry: 21,000

3 Ways of War:

Galvanization: 22,000
Snipe: 14,100
Aryph Training: 11,000

3 Arcane Meditations

Farminghowl Farms: 11,000
Gourmand: 11,000
Romance: 11,000​


Ael-Adryen Felix, new entry (1/12/26)
She was the newest member of the Mythos enterprise, and had yet to get her bearings in Luck Moon. Her aims and desires were respectable, and she had much promise to succeed on her own two feet, but Kefka wondered if she would be happy to succeed within the web of the Mythos company. Daughter of Amari-Marie, Ael-Adryen had endured much of the turmoil that afflicted her mother, but remained quiet and reserved through it all. She had hoped life would simply reward her for being a good girl, but Kefka and his ilk were revealing many different colors to a very complicated reality.


3 Aspirations:

Doctor: 2,000
Tactician: 2,000
Writer: 2,000

3 Archetypes

Underdog: 2,000
Studious: 2,000
Scientist: 2,000

3 Labors

Apiarist: 2,000
Research: 1,000
Writing: 2,000

3 Ways of War

Swarm Mastery: 2,000
Methodical Tactics: 2,000
Support: 1,000

3 Arcane Meditations

Vermin Tamer: 1,000
Chi Manipulation: 1,000
Prayerstones: 1,000

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