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The Eclipse System has made an organizational breakthrough: The stat increases on Stat Sheets are reduced to 1/10th of its original size, so +50 is now +5, and +350 is now +35. Incidentally, Starting EP Max is also reduced to 1/10th of its original capacity, and I thought it was worth nothing. Triad Skills have been rejected, as well as my (Kefka's) new Skill set as a Reincarnation: It remains as folly to change the Skills once they're locked in, but there's new opportunities for growth. Reincarnation adds a +1 bonus per 10,000 SKL points allocated for every 100 SKL accumulated for that SKL in the last incarnation, meaning there's potential for exponential growth. Also, Reincarnating now allows you to add a Sub-Skill to a Skill or a Fine Skill to a Sub-Skill— 3 Sub-Skills per Skill, and 2 Fine Skills per Sub-Skill. You can do this once per reincarnation. Stay posted for updates on how Stats will be affected by Reincarnation. My selection for my first Sub-Skill was "Orator" for Pontiff. If you're a Ninja, you could add "Shadow Clone Jutsu", and if you're a Pirate, you could add "Sailing". I think that many people are going to find their Sub-Skills are redundancies, but you'll have months to think of why you didn't just make "stealth" your ninja's sub-skill. Haha, just kidding: The game is an honors system, so that frees a slot if you want to place "stealth" under Ninja, as long as you yourself are convinced it's fair. The "Rules" section now has much more content, and eventually it will tabulate how the entire game is played. Eventually, there will be a section for buying Psychic Catalysts (PCats), and enchanted items. Our latest progress shows me we're at least 1/4th to 1/3rd of the way to finish Dreamscape Guardians. Thank you, all my playtesters and collaborators!
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AuthorKefka Felix, master of RPG Science Archives
April 2026
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